﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SimulationPresenter.Simulation.Primitive.Joints
{
    internal interface IJointPrimitive
    {
        string Name
        {
            get;
            set;
        }

        ISimulationPrimitive Actor1 { get; set; }

        ISimulationPrimitive Actor2 { get; set; }

        void PutOrUpdate(SimulationEnvironment enviroment);
    }
}
